Touchscreens may still dominate, but CoX Space believes their days are numbered. The Seoul-based AI startup has raised US$854,000 from more than 8,200 backers across 60 countries for its latest wearable controller, the VANZY 3.0—a ring-shaped device designed to replace screens with mid-air gestures.
Priced from US$49, VANZY is pitched as a practical interface for the coming wave of AR glasses, a market projected to reach US$450 billion by 2030. While tech giants like Meta, Apple, Google, and Samsung race to perfect headsets, the bigger question remains: how will people control them? Pinch gestures can get tiring. Voice commands feel awkward in public. Hand tracking drains batteries. CoX Space’s answer is a lightweight, gesture-based ring built for everyday use.
VANZY 3.0 ships with what the company calls “App Mouse,” offering optimized gesture controls for apps like YouTube, Netflix, and Spotify. Users get nine dedicated commands per app, including play, pause, navigation, and volume—all without touching a screen.
The company isn’t new to AI. CoX Space builds Samsung’s smart factory AI platform, processing 15 billion data points daily, and has developed systems for Samsung Display and even the Korean Air Force. That enterprise experience feeds into VANZY’s core technology, a Gesture Machine Learning Recorder that combines vision tracking, gesture ML, and 9DoF sensors. The ring learns user movements and improves over time.
With 7,600 daily active users and nine successful crowdfunding campaigns under its belt, VANZY 3.0 suggests post-touch computing may not be as far-fetched as it once sounded.
CoX Space VANZY 3.0 isn’t the first of the kind, btw. Humans have never stop obssessing over Tony Stark’s kind of gesture controls. There was the Nod Gesture Control Ring from over a decade ago, along with FIN, another ring-like device, and there was also MYO from even earlier.
Anyhoo, you can learn more about this intriguing piece of tech over at coxspace.com.
Images: CoX Space.

