Command & Conquer first started in 1995 by the now defunct Westwood Studios can be described as the defining game of the real-time strategy (RTS) genre. Its existence never fade through the years, or at least not until 2012. In an age where mobile gaming is where the money is, it is a surprise that EA-owned Command & Conquer did not hop on the mobile gaming bandwagon. Wait. Actually, it did. EA did bring Command & Conquer: Red Alert to iOS in 2009, but it was not available to all regions. That changes today with the release of Command & Conquer: Rivals.
This time, it is for everyone and for both Android and iOS devices. First revealed in June, Command & Conquer: Rivals was developed from the ground up for mobile that offers player versus player (PvP) gameplay. Here’s what it is all about:
“In Command & Conquer: Rivals, players must lead their faction to victory, choosing between the hi-tech Global Defense Initiative or the faster-paced Brotherhood of Nod factions. Its supreme Colonel Jackson vs the fan-favorite Kane. True to the iconic RTS series, planning and tactical execution are keys to winning. Moves are quick and frenetic, and each match requires a unique approach where players must create their best combination of infantry, tanks, aircraft, and behemoths in order to defend and out-maneuver an opponent.”
Furthermore, an exclusive in-game weekend event is available at launch where players of all skill levels will be able to compete in a unique matchmaking pool with different ranked tiers. Electronic Arts has bold ambitious with this release; it plans to expand its competitive gaming roster to include Command & Conquer: Rivals and turning it into a multi-continent esports program in 2019. If you are up for it, Command & Conquer: Rivals is available on Apple Appstore and Google Play as we speak. Before, you may want to have at the launch trailer embedded below.
Images: Electronic Arts.